Detailed Information 2006

The 2007 info is not yet available. But you can get an idea by reading LAST YEAR'S info.

Version Date: 16 May 06

Status: FINAL (acts of God excepted:-))

Summary of changes from the preliminary version:

  • The prologue reduced to TEN minutes
  • Special control number 99 - 6hr teams only
  • Jervois Quay out of bounds during competition
  • The map and general advice stuff moved to an Advice page.

We assume you have read the general information about the event in the entry form. If not then don't go any further: read that first.

This page contains the "rules of the game" and one or two details that weren't final when the entry form was completed. If it seems a lot relax, most of the participants last time were non-orienteers, they managed just fine.

Start/Finish Point

The City Safari will start and finish in Frank Kitts Park, Jervois Quay, Wellington. The venue has been chosen to be accessible to buses and trains, and the start times of 9:45 and 12:15 tie in with the maximum variety of departures.

$5 all-Saturday parking is available in the carpark under Frank Kitts Park, at the lagoon end; and other city carparks may have special Saturday rates. We'll have a "City Safari" banner on the site, but note that there's no stopping on Jervois Quay which is a busy multi-lane road. Of course, you could always come by public transport:-))

Timetable

Both the 3hr and 6hr events are preceded by a 10min prologue which is a mini version of the main event around the waterfront and civic centre. You will be able to score points at a faster rate in the prologue, so it will be worth your while to go as fast as you can for this 10 minutes.

The map for the prologue will be an orienteering map at a much larger scale that shows a lot more detail. But you'll only see your prologue map at the start time.

The detailed timetable for the 6hr event is as follows:

  • 8:45am maps available, you can start planning your route
  • 9:10am briefing
  • 9:20am prologue starts
  • 9:30am prologue finishes, hand in prologue control sheet.
  • 9:45am main event starts
  • 3:45pm main event latest finish without penalty, get time recorded on your control sheet
  • Work out your own score and hand in. No sheet, no result.

The detailed timetable for the 3hr event is as follows:

  • 11:15am maps available, you can start planning your route
  • 11:40am briefing
  • 11:50am prologue starts
  • 12:00noon prologue finishes, hand in prologue control sheet.
  • 12:15pm main event starts
  • 3:15pm main event latest finish without penalty, get time recorded on your control sheet
  • Work out your own score and hand in. No sheet, no result.

Rules of the Game

  • The objective is to maximise your score. The control points are marked on the map and have different values, being the first digit of the number multiplied by 10. That is, control 10 is worth 10 points, so is control 19. Values range from 10 to 90 points. There is a penalty for returning late: 10 points per minute or part thereof. Highest score wins, in the event of a tie the earliest to finish wins.
  • There is a special set of controls numbered 1 to 9. These are designed to give more possibilities for the 3-hour teams who won't get so far afield; they are worth 5 points for 3hr teams, and nothing for 6-hour teams.
  • And there's a special control number 99 which is only available to the 6-hour teams. Space getting to this control is, ah, rather limited.
  • The control points are shown on the map with a purple circle and purple control number. The start/finish is shown by a purple triangle.
  • You prove your visit to each control point by answering a simple question on your control sheet which must be named and handed in at the finish. Swapping information such as the answers to questions is cheating. Obviously we can't police it, we rely on you to play fair.
  • Except in the case of emergency, team members must stay together, especially when visiting control points. You are not allowed to send the fittest team member up the hill to get the answer! If a team member has to drop out for any reason during the event you must tell us back at base; and from that time you are a new team starting with a score of zero.
  • You must travel on foot or (in contrast to most rogaines) on timetabled Stagecoach Wellington bus, Stagecoach Flyer (railway to airport), Tranz Metro Johnsonville train services, and the Wellington Cablecar. You may NOT use Newlands buses, or other forms of transport.
  • You must take the bus, train and cablecar services as you find them. You cannot for example ask a bus driver to stop at other than normal stops. If a bus or train service is late or early, that's tough; in rural rogaines unexpected conditions are often met.
  • Your bus/train pass is a special issue, thanks to Stagecoach, Tranz Metro and Wellington Cablecar. If your pass isn't recognised (remember these are large organisations with lots of staff) just pay up and give us the tickets later for reimbursement.
  • Electronic navigation aids are prohibited, such as GPS's and altimeters. This is a mapreading adventure! And spiked shoes are prohibited out of consideration for our bus and train sponsors.
  • Crossing Jervois Quay at street level is PROHIBITED during both the prologue and the main event, for safety reasons. This is the stretch of multiple-lane road from Taranaki St to the triangle known as Post Office "Square". You can use the two pedestrian bridges near the start.
  • We will issue each team with a lightweight breathable vest designed to be worn over the top of whatever else you wear. In adventure racing these are REQUIRED to be worn, we would LIKE one of the team to wear it as it promotes the event. Return them at the end.

Safety

  • Rogaines are run as team events for safety reasons. Although we start in downtown Wellington you could break your leg on a kerb! Responsibility for obtaining help is with the unaffected team members. Feel free to carry cellphones (for use in emergencies only.) An organiser cellphone number will be printed on the map.
  • Risk analysis. The most likely safety risk is crossing roads. All roads rules apply. Stop, look, and listen.

These are the essentials, if you would like to know more about what to expect, using txtBUS, and what will be on the map, remember the Advice page.

 

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